A text-based game
Hyper Riddle Cube
For one of our first assessments at AIE we were asked to build our own string class, then using this class, build a text based game. I decided to make a puzzle game where the player has to make their way through an ever changing 3 dimensional maze. The player is required to answer riddles to unlock the final room, where they will collect an item then escape from the maze.
Easter Egg: Multiple endings based on player actions.