Game Developer
Mid-Senior Level Programmer
Occasional Technical Lead
Humble Mentor
Subject Matter Enthusiast
Employment Status: Unemployed and seeking new opportunities.
Dino Rocket
After parting ways with Mighty Kingdom I completed a small contract with a small independent studio called Dino Rocket working on a game called Kādomon: Hyper Auto Battlers. This is a fun roguelike auto-battler where the players assemble a team of Kādomon while they traverse their way through each run. The game is in Early access on steam and has a lot of potential. I’m looking forward to seeing where development leads on this project. While working with this developer I helped with rebuilding and restructuring some of the backend systems in the game.
Growing with Mighty Kingdom
After I graduated I applied at a company called Mighty Kingdom in Adelaide. At the time Mighty Kingdom was a company of about 20+ employees. I was employed at Mighty Kingdom on a short term contract as a programmer working on one of their Shopkins products in late 2016. Early the next year, Mighty Kingdom offered me a long term fulltime contract, which eventually became a fulltime permanent position.
During my time at Mighty Kingdom, I saw the company quickly grow to one of the biggest studios in Australia. As Mighty Kingdom grew, I grew alongside it. My responsibilities moved from Junior Programmer, to graduate Mentor, to Technical Expert and Technical Lead. I helped on a large variety of mobile projects and had the opportunity to work on a console title as well. We were able to produce amazing products and worked with many amazing partners.
I was employed at Mighty Kingdom for over 7 years, until 10 May 2024 . I learned so much while at Mighty Kingdom. I have worked with so many talented people over the years, all of which have helped to build me in to the developer I am today.
A long overdue career pivot in to Game Development
I decided to take a side step into Game Development. Fortunately, Academy of Interactive Entertainment (AIE) had just announced they would be opening a campus in Adelaide. I applied and was lucky enough to be accepted in their first intake. It was a great experience and I made lots of good friends and contacts.
Fast forward two years (2016), and I am standing at my graduation fully qualified. The Adelaide game development industry seemed relatively small back then. I had been watching the industry grow while I was studying and I was eager join local developers making great games.
Qualifications
Advanced Diploma of Professional Game Development: Programming
Awarded: The Head of School Award for Outstanding Game Programmer
Awarded: The Head of School Award for Most Impressive Advanced Diploma Game Project
Complex Systems Experience
Engine Experience: Unity 3D
Languages: C++, C#, Visual Basic
Working in IT
After 15 years in the Information Technology Industry.
In roles like Systems Support, Desktop Support, Desktop Rollout and Deployment, Executive Desktop Support, Helpdesk.
I think this is where I got my passion troubleshooting and systems design and improvement.
Studying at TAFE
Working towards and Advanced Diploma in Information Technology.